About the course
Game design is a very complex discipline that draws from engineering, informatics, psychology, sociology, history, anthropology, communication science, arts and and much more. Including game design elements in other areas of activity is a process called “gamification”, and it is now proven that it can have tremendous benefits, making our activities more engaging, rewarding and “fun”.
The course follows a very hands-on approach, combining elements of theory, group work and discussion – and experiential phases in which participants will have an opportunity to design thein own games and learn from direct experience. The focus will be on social and educational games – plus, it’s fun! The program covers topics like: LEGO, traditional games, role playing games (RPGs), table top games, digital and videogames
It also provides an introduction to the concept and practice of “Gamification”, and easy-to-apply tips to include elements of game design in many other contexts from professional and everyday life.